Why am I writing this series? Well next month I’ll be attending corrivalry, and a year will have elapsed since I last was there, this will be the first time I’ve attended a Fow tournament for the second time – hope that makes sense! I would like to think I’ve improved as a player over the last 12 months, and whilst some may disagree I think it’s interesting to look at what helps (besides knowing the rules!) to help improve playing.
This is probably one of the most well known theories, where skinner described behaviour being able to be modified by reward or punishment. I think that most people will realise quickly (unless you are winner Dave) that charging your infantry from their foxholes into a hoard of tanks is bad, the return machine gun fire being the punishment. Conversely the time when you assault enemy units through smoke while pinned and receive no defensive fire is more of a reward, and you try it again.
This is a very simple example, but it’s also very true. You do something right you keep on doing it, you do something wrong you stop doing it!
This learning from a more knowledgable player allows the learner to try these tactics out having seen them in action. It’s a interactive form of learning which numerous you- tube clips can help those at home with.
This is about discovering knowledge for yourself, I for instance know how the direct smoke rules work, but learning how to use that effectively, in which situation and why it works is very different to just knowing the rules. For this to work you’ve got to think on the ‘why’ of doing something, do be critical of the way if doing it, to experiment and to learn from yourself and from/with others. Just knowing how direct smoke works, and how you ‘should’ use it in the game are not enough to learn how to use it.
Anyway I hope this has proven of some interest (even of of no use) to you and maybe even thinking about how you get better may help you to get better at FoW. Until next time
Thanks for reading