Up until 24 hours ago I was going to take Westfalen to this, but as Ben, Winner and Army were all trying to persuade me to take these guys, and Alex criticized me for thinking of taking them I thought – with 4 recommendations I might as well go for it!

So let’s look at the construction of this list. The hq with the bagpiper is essential – needing an extra hit to be pinned is gold dust – when you assault (always through cover!) instead of statistically needing 15 shots to pin you, it’s now 18 – I like those odds! Also let’s take the extra PIAT’s – only way Brits get two.

Airlanding anti tank – 7 6pdrs in total – they can be used offensively (especially when combined with the direct mortar smoke) or lying in wait supporting the combat platoons – assault at your peril.

Airlanding engineers – some flame throwers here to help suppress enemy fortifications and tanks – or remove a team or two before assaulting.

Airlanding light battery – do you like staying still? Then weep – this unit will keep you moving and that by itself really helps give these guys the initiative. Or on offense it’s just nice to remove units defending objectives.
8 comments
I don't know the wording but are you sure the bagpiper means you fall back from 6 hits in defensive fire instead of 5? I believe the defensive fire rules say you fall back from 5 hits, not that you fall back from being pinned.
Who knows. I haven't faced it or used it. I may be missing something from the FAQs or something.
Basically the wording is that the 2IC ignored hits in defensive fire to be pinned – so you always allocate a hit on him. (Assuming he's an assaulting team) so the opposition effectively needs 6 hits to pin you
You can need more than 6 if two different platoons fire on the assaulting platoon each hit on the 2IC with Bagpipes doesn't count so that could be 7 hits!
Wow, that is nice. Nothing worse than being thrown back!
BORING
A solid list, it will be tough in most missions. I've played Brit Airborne a lot, and mobility is always the achilles heel. You can't have everything I suppose! Good luck for the GT 🙂
I used them a lot so know about poor mobility! But with Urquhart allowing a 16inch double and the small recon platoon I think I can compensate if needed
Impressive and very nice!