The Red Coats are Coming – The Team Yankee Brit Infantry Horde

Today, Mark kicks off a week looking at the ‘poor bloody infantry’ and gives us his thoughts on forming square and amassing the ranks of British Infantry to hold off the Soviet horde.

Like many people I have been hugely excited about the new ‘Iron Maiden’ book.  For me it isn’t the cool new toys, or the fact that I am a Brit (well it helps); but because this book really mixes up the Meta and adds tons of different builds.

Now don’t get me wrong; the ‘Leopard’ book was good with viable infantry, MBT and light tank options.  However ‘Iron Maiden’ takes it a step further.  It’s four formation options, all drawing from a common force card, lends itself to a multi-formation force; although a mass of Chieftains is also an interesting choice (Lee will be looking at massed Chieftains in a future article).

At first I got fixated on the new Chieftain.  With Stillbrew, it is cheap, capable and has a massive gun.  While it lacks survivability vs T72s, it is a ‘Vet’ so has a 5+ to hit if you use cover well.

However the more I read the more I have started to think that Infantry and Milan Anti-Tank Guided Weapons (ATGW) is where it is at.  The number of AT21 Milan shots you can kick out at 100 pts is quite frankly staggering.  Additionally they all get a 3+ save! Okay many Soviet MBTs have ‘Brutal’ guns, however its still a 1/3 chance of saving.  Far better than your expensive Chieftain when hit by a AT22 gun.

ARCHIV - Britische Fallschirmjäger üben den Einsatz von Panzerabwehrraketen vom Typ "Milan" (Archivfoto vom 28.02.2003, Illustration zum Thema Milan-Waffenlieferung an Libyen). Eine Tochterfirma des europäischen Luft- und Raumfahrtkonzerns EADS will Panzerabwehrraketen vom Typ «Milan» im Wert von 168 Millionen Euro an Libyen liefern. «Der Vertrag ist unterschriftsfertig», sagte eine Sprecherin des Rüstungsunternehmens MBDA am Freitag (03.08.2007) in Paris. Ein zweiter Vertrag über den Verkauf von Kommunikationssystemen in Höhe von 128 Millionen Euro stehe ebenfalls kurz vor dem Abschluss. Foto: Army (zu dpa 0206 vom 03.08.2007) ACHTUNG: Nicht zur Verwendung in Magazinen, im Internet und Archiv-Nutzung) +++(c) dpa - Bildfunk+++

The Mighty Milan – sadly the thermal sight is a little too late for Iron Maiden in UK service

Again I was initially drawn to the Mech Inf and dismissed the Airborne options as a bit of a gimmick.  However, I fear I was rather rash.  The more I ponder, the better they seem.

Now I stress that I don’t think that the ability to land behind enemy lines is really something that useful except in a very situational environment;  i.e. maybe when attacking in ‘Breakthrough’ (even then the speed of unit in TY makes this rather dodgy).  The ability lies in the fact that at 7 pts you get 3 x AT21 Milans and 4 x GPMG/LAW teams and a 2″ Mortar.  That’s less than 1 pt a team!
Additionally it gets you access to one of my favourite units the Airmobile Milan Platoon, with a staggering 8 Milan posts for 11pts.

img_0066

We shall ride into battle and these shall be our steads

Starting with that as a basis, I then added in a Mech Inf formation, allowing me some harder hitting infantry with 2 x Mech platoons with the ‘cheeky’ Carl Gustav, which keeps MBTs honest during assaults.  You also get a smaller Milan Platoon and more Milan goodness in the form of Spartan MCT.

Now while you could go all infantry (easily getting 2 more mech inf platoons), I decided to throw in 3 x Chieftains with Stillbrew as a nice ambush or reserve unit (for mopping up!).  Support is in the form of what I view as a no-brainer, 4 x Rapier and a flight of 4 x Harriers which keeps those BMP hordes at bay.  Scorpions were thrown in for the deployment move and another platoon of Airmobile Infantry as, lets face it, they are such good value.  Finally an OP is there for good measure to make the most of those Harriers.

img_0069

#bestplaneever

Here is the list in full.

Airmobile Formation

HQ
Airmobile Pltn (Full)
Airmobile Pltn (Full)
Airmobile Milan Pltn (Full)

Mech Inf Formation

HQ
Mech Inf Pltn with Milans (Full)
Mech Inf Pltn with Milan (Full)
4 x Spartan MCT
Milan Pltn (Full)
3 x Chieftains with Stillbrew Armour

Support

4 x Harriers
4 x Rapier
4 x Scorpions
Airmobile Pltn (short)

That’s 12 platoons, which makes it rather tasty in defence with 6 platoons on.  What’s amazing is that it can put down 28 AT21 Milans as well as 6 AT22 FP2+ shots and a massively scary template from the Harriers.

On the down side you have to remember that Milans can be pinned but with a couple of commanders around that should help to keep them firing.

Deep Reserves will mean that I will have to give up the helo-lift option on some of my Airmobile Platoons’ transports but that’s no great loss as I doubt ill be deploying all 3 anyway.  That still allows me to do a late game air assault if the need takes me.  Now I just have to choose between the Chieftains or Harriers in deep reserves.  This will be mission dependent depending on the amount of AA and the number of BMPs (and, by the sound of it, T-55s next year) which require a pie plate.

img_0067

Milans but on tracks

Attacking will be a bit harder but you have to remember you still have a huge amount of fire power vs an army which will often be half on with deep reserves.  Also that Mech Inf packs a punch with excellent assault ratings.   I’ll admit that the lack of smoke may hurt, I may reduce the Scorpions to 2 in order to get some Mortars….

Well there you go, a rather different style of army, brutal on the defence and respectable on the attack.  It is rather expensive to buy with all those Lynxs however given how many times I will use them I think I will just get 4.

Please let me know if you have any thoughts.

Bye for now….

 

 

Category: BritishFlames of WarIron MaidenList DiscussionRamblingTeam Yankee

Tags:

5 comments

  1. Good luck painting it all Mark. I just finished two Mech platoons and their attached milans and I’m not sure if I wanna do any more DPM infantry…..

  2. Sorry for the off-topic, but a Milan can’t be fired over water (as depicted in the first pic) ,as the wire connecting the launch unit to the missile might contact with water as it unfolds and cause a short circuit.
    On topic, the ever-increasing availability of accurate AT is breaking the game. Who would play Soviets in such a hostile environment, and for how long?

  3. I’ve had a lot of success with a list very much like that one. I also started off with Mech infantry and didn’t really pay attention to the Airmobile, but with the multiple force availability I turned to a mech company with 2 platoons with imbedded milan teams plus milan section and an airmobile company with three platoons and a milan section. This allows 20 milan teams, which can make a mess of a Soviet tank force.

    I haven’t used a lot of tanks because of the points cost and as mentioned above, they aren’t all that bullet proof, even if they are about the best tank in the system.

    I got tired of trying to get enough FV432’s to move all the gang so the Airmobiles walk in (start deployed) and I don’t cover the table in extra tracks.

    My chief opponent just added a flock of Hinds to his Soviet horde so today I’m painting Rapiers to back up my overworked Blowpipe teams.

    Good hunting!

Leave a Reply

Your email address will not be published. Required fields are marked *

Article by: Mark Goddard